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Game Designer based in Sydney, Australia

Over 5 years in industry, working on F2P Casual games and independent premium games

Currently Game Design Tutor at AIE Institute and working on indie projects

ABOUT

ABOUT

Hi, I’m Josh. I’ve been a Game Designer since 2021.

I’m passionate about player experience, immersion and making games that are so fun they feel like a toy you can’t put down. I love being deep in an engine, prototyping ideas, making content, experimenting with systems and learning through doing.

I thrive on collaboration and creative problem solving, sharing knowledge and working together to make cool stuff. Alongside my professional experience in live-service, narrative and mobile games, I’m constantly building my own projects, mentoring others and looking for new things to learn.

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PORTFOLIO

PROFESSIONAL

Some projects I have worked on in the past. These were made to learn something new or a game jam entry!

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PERSONAL

More here!

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Ever Roach

Game Design & Development

A difficult precision platformer playing on the characteristics of a cockroach. Developed to exercise atomic design principles and learn Steams publishing pipeline. 

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Animal Dash

Game Dev

Animal Dash is a simple endless runner. It was a great experience to learn the publishing pipeline for iOS and Google Play.

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RAGNARÖK

Game Design

​A third-person, Norse themed, action-adventure game with savage finishers and magical abilities. More information seen on my blog.

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The Asylum

Game Design

Asylum if a first-person escape room with elements of horror, a rudimentary inventory system and light storytelling through documents.

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HACKTIVIST

Narrative Design

A psychological thriller where players must find their way out of a strange digital realm. Developed alongside two other designers. 

PERSONAL
CONTACT

CONTACT

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